The system demonstrates the design, architecture and ambience of our college campus i.e. MJCET by using technologies like 3-dimensional modeling, Virtual reality and game engines, the project can be divided into two parts, firstly designing the 3D-model, then implementing virtual reality using game engine.
The project is be divided into two parts, first we designed the 3D-models, then implemented virtual reality using game engine. Our vision is to create a software that can be used to explore the campus using a head mounted display.
Technologies Used:
◦ Blender
◦ C#
◦ Unity
◦ Virtual reality